! Introducing !
Mr Nevermore

Me in Action Cool Right LOL !
ps : notice my nick is rubbish dont want to xia suay my real ign =x
Picking back dota this few days too much of cabal online make my dota skills rusty like krusty the clown alright.. theres no link .. now revitalised with Nevermore !! HES AWESOME okay !
A rough guide of this cool dude !
Nevermore - The Shadow Fiend
Mysterious attack hero, adept at manipulating the bodies and souls of his opponents.
Range: 500 Move Speed: 295Primary: AGI Str: 15 + 2 Agi: 20 + 2.4 Int: 18 + 2Damage: 35 – 41 HP: 435 Mana: 234HP Regen: 0.7 Mana Regen: 0.73Attack Speed: 1.36 Armor: 1
Skills

Shadowraze (Z)
Gives the Shadow Fiend the power to descecrate regions in front of him at varying distances. Level 1 - 75 damageLevel 2 - 150 damageLevel 3 - 225 damage Level 4 - 300 damageNote: Nevermore's Shadowraze ability has three icons. Each icon descecrates a certain distance in front of Nevermore. Each icon also comes up with a different hotkey and each icon has a different cooldown.
Shadowraze
[ Z ]Blasts an area 200 units in front of Shadow Fiend for 75/150/225/300 damageShadowraze
[ X ]Blasts an area 450 units in front of Shadow Fiend for 75/150/225/300 damageShadowraze
[ C ]Blasts an area 700 units in front of Shadow Fiend for 75/150/225/300 damage
Mana Cost: 95/ 105/ 115/ 125 Cooldown: 9

Necromastery (N)
Whenever the Shadow Fiend kills a unit (both allies or enemies), he stores the unfortunate soul inside of him. For each stored soul he gains 2 bonus damage until his own death releases half of them from bondage.
Level 1 - 16 damage limit.
Level 2 - 30 damage limit.
Level 3 - 46 damage limit.
Level 4 - 60 damage limit.
Mana Cost: N/A Cooldown: N/A

Presence of the Dark Lord (P)
The presence of such a horrible creature terrifies nearby enemies, reducing their armor.
Level 1 - 1 armor reduction.
Level 2 - 2 armor reduction.
Level 3 - 3 armor reduction.
Level 4 - 4 armor reduction.
Mana Cost: N/A Cooldown: N/A
Ultimate Level 6

Requiem of Souls (R)
Summons evil spirits around you dealing damage to units in the area. Number of spirits is related to the number of souls stored and the movement/damage reduction is related to the distance from the shadow fiendHas a 1 second casting time and can be interrupted.
Level 1 - Spirits dealing 80 damage each
Level 2 - Spirits dealing 120 damage each
Level 3 - Spirits dealing 160 damage each
Mana Cost: 150/ 175/ 200 Cooldown: 115/ 105/ 95